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Monster Media 1996 #14
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Monster Media No. 14 (April 1996) (Monster Media, Inc.).ISO
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games_a
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dfhoerby.zip
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HOERBY.GOB
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SECBASE.O
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1995-12-05
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91KB
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3,198 lines
O 1.1
/*
# GENERATED BY LEVMAP v 2.42.00
# (c) Yves BORCKMANS 1995
#
# GENTIME Tue Dec 05 21:51:42 1995
#
# AUTHOR Matthias von Herrmann
#
# Hoerby@studbox.uni-stuttgart.de
# Mail me any comments!
#
# GENERAL LEVEL INFORMATION
# =========================
*/
LEVELNAME SECBASE
/*
# 3D OBJECTS
# ==========
*/
PODS 7
POD: MOUSEBOT.3DO # 00
POD: DEATH.3DO # 01
POD: HUMAN3.3DO # 02
POD: BASE.3DO # 03
POD: GUN.3DO # 04
POD: SHUTTLE.3DO # 05
POD: TIEADV.3DO # 06
/*
# SPRITES
# =======
*/
SPRS 21
SPR: PROBE.WAX # 00
SPR: IREVIVE.WAX # 01
SPR: ILIFE.WAX # 02
SPR: BARREL.WAX # 03
SPR: TALLIT2.WAX # 04
SPR: CRIX.WAX # 05
SPR: EWOK86.WAX # 06
SPR: OFFCFIN.WAX # 07
SPR: DEFAULT.WAX # 08
SPR: COMMANDO.WAX # 09
SPR: IARMOR.WAX # 10
SPR: STORMFIN.WAX # 11
SPR: INTDROID.WAX # 12
SPR: REMOTE.WAX # 13
SPR: REEYEES.WAX # 14
SPR: SEWERBUG.WAX # 15
SPR: PHASE2.WAX # 16
SPR: PHASE1.WAX # 17
SPR: REDLIT.WAX # 18
SPR: CHAIR.WAX # 19
SPR: TABLE.WAX # 20
/*
# FRAMES
# ======
*/
FMES 20
FME: IBATTERY.FME # 00
FME: IGOGGLES.FME # 01
FME: IAUTOGUN.FME # 02
FME: LIT4.FME # 03
FME: IENERGY.FME # 04
FME: IMEDKIT.FME # 05
FME: IMSL.FME # 06
FME: ASHTRAY.FME # 07
FME: IST-GUNU.FME # 08
FME: IPOWER.FME # 09
FME: IMINE.FME # 10
FME: IDET.FME # 11
FME: IDETS.FME # 12
FME: DEDBODY1.FME # 13
FME: IMINES.FME # 14
FME: ICLEATS.FME # 15
FME: IMASK.FME # 16
FME: IFUSION.FME # 17
FME: ICHARGE.FME # 18
FME: IST-GUNI.FME # 19
/*
# SOUNDS
# ======
*/
SOUNDS 5
SOUND: WATER1.VOC # 00
SOUND: WATER2.VOC # 01
SOUND: MACHINE1.VOC # 02
SOUND: POWER1.VOC # 03
SOUND: CONVEYER.VOC # 04
/*
# OBJECT DEFINITIONS
# ==================
*/
OBJECTS 530
/* 0 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 134.25 Y: -150.00 Z: 134.75 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 1 : IREVIVE.WAX */
CLASS: SPRITE DATA: 1 X: 161.00 Y: -150.00 Z: 113.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REVIVE
LOGIC: ANIM
SEQEND
/* 2 : ILIFE.WAX */
CLASS: SPRITE DATA: 2 X: 169.27 Y: -7.00 Z: -42.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 3 : IBATTERY.FME */
CLASS: FRAME DATA: 0 X: -135.61 Y: 21.75 Z: 33.86 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 4 : IGOGGLES.FME */
CLASS: FRAME DATA: 1 X: -105.00 Y: 22.75 Z: 33.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 5 : MOUSEBOT.3DO */
CLASS: 3D DATA: 0 X: -178.97 Y: 28.00 Z: -16.21 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MOUSEBOT
SEQEND
/* 6 : IAUTOGUN.FME */
CLASS: FRAME DATA: 2 X: -103.00 Y: -58.00 Z: 48.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 7 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 72.25 Y: -150.00 Z: -11.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 8 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -73.97 Y: 16.00 Z: -13.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 9 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -165.00 Y: 26.00 Z: 49.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 10 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 17.14 Y: 4.00 Z: 79.45 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: PLAYER
EYE: TRUE
SEQEND
/* 11 : CRIX.WAX */
CLASS: SPRITE DATA: 5 X: -151.52 Y: 4.00 Z: -62.58 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 12 : EWOK86.WAX */
CLASS: SPRITE DATA: 6 X: 25.06 Y: 4.00 Z: 154.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 13 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -25.94 Y: 0.00 Z: 158.94 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 14 : CRIX.WAX */
CLASS: SPRITE DATA: 5 X: 69.98 Y: 4.00 Z: -57.92 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 15 : DEFAULT.WAX */
CLASS: SPRITE DATA: 8 X: 129.38 Y: 2.00 Z: -94.69 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
RADIUS: 2
HEIGHT: 3
SEQEND
/* 16 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -17.18 Y: 0.00 Z: 116.31 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 17 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -18.59 Y: 0.00 Z: 129.04 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 18 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -148.31 Y: 0.00 Z: 67.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 19 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -148.88 Y: 0.00 Z: 65.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 20 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -145.81 Y: 0.00 Z: 67.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 21 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -146.38 Y: 0.00 Z: 65.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 22 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -143.81 Y: 0.00 Z: 66.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 23 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -144.38 Y: 0.00 Z: 64.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 24 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -120.96 Y: 0.00 Z: 90.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 25 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -118.48 Y: 0.00 Z: 90.43 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 26 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -118.83 Y: 0.00 Z: 87.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 27 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -121.31 Y: 0.00 Z: 87.60 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 28 : IMSL.FME */
CLASS: FRAME DATA: 6 X: -95.18 Y: 0.00 Z: 71.37 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILE
SEQEND
/* 29 : IMSL.FME */
CLASS: FRAME DATA: 6 X: -91.64 Y: 0.00 Z: 69.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILE
SEQEND
/* 30 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -1.00 Y: 0.00 Z: 123.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 31 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -1.00 Y: 0.00 Z: 153.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 32 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -1.00 Y: 0.00 Z: 93.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 33 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 124.12 Y: 0.00 Z: -53.48 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 34 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: 157.83 Y: 0.00 Z: -61.47 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 35 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -133.00 Y: 0.00 Z: -106.00 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 36 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -107.57 Y: 0.00 Z: -83.80 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 37 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -83.44 Y: 0.00 Z: -49.06 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 38 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -111.44 Y: 0.00 Z: -65.56 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 39 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -138.94 Y: 0.00 Z: -80.56 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 40 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 83.56 Y: 0.00 Z: -49.56 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 41 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 112.06 Y: 0.00 Z: -64.56 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 42 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 140.06 Y: 0.00 Z: -79.56 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 43 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 112.80 Y: 0.00 Z: -47.82 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 44 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -8.91 Y: 0.00 Z: 63.67 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 45 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -57.88 Y: 0.00 Z: 30.31 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 46 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -54.08 Y: 0.00 Z: -43.09 PCH: 0.00 YAW: 60.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 47 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 8.56 Y: 0.00 Z: -67.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 48 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 62.50 Y: 0.00 Z: -28.04 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 49 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 57.55 Y: 0.00 Z: 31.38 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 50 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 0.12 Y: 0.00 Z: 11.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 51 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 11.13 Y: 0.00 Z: -6.13 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 52 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -10.88 Y: 0.00 Z: -6.13 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 53 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -23.44 Y: 0.00 Z: 165.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 54 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -139.67 Y: 0.00 Z: -107.80 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 55 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: 162.56 Y: 0.00 Z: -66.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 56 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -29.00 Y: 0.00 Z: 166.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 57 : DEATH.3DO */
CLASS: 3D DATA: 1 X: 0.00 Y: -9.00 Z: 0.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 60
SEQEND
/* 58 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -137.45 Y: 0.00 Z: -111.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 59 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: 165.12 Y: 0.00 Z: -62.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 60 : IMSL.FME */
CLASS: FRAME DATA: 6 X: -96.95 Y: 0.00 Z: 68.54 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILE
SEQEND
/* 61 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 80.03 Y: 0.00 Z: 44.47 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 62 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 79.03 Y: 0.00 Z: 40.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 63 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 122.41 Y: 0.00 Z: 59.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 64 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 159.50 Y: -0.50 Z: 61.04 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 65 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 159.06 Y: -0.50 Z: 57.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 66 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 162.41 Y: -0.50 Z: 59.96 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 67 : IDET.FME */
CLASS: FRAME DATA: 11 X: 138.28 Y: 0.00 Z: 92.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 68 : IDET.FME */
CLASS: FRAME DATA: 11 X: 140.28 Y: 0.00 Z: 93.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 69 : IDET.FME */
CLASS: FRAME DATA: 11 X: 142.03 Y: 0.00 Z: 94.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 70 : IDETS.FME */
CLASS: FRAME DATA: 12 X: 138.22 Y: 0.00 Z: 96.02 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 71 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 123.47 Y: 0.00 Z: 56.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 72 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 124.88 Y: 0.00 Z: 55.14 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 73 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 120.64 Y: 0.00 Z: 56.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 74 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 122.05 Y: 0.00 Z: 54.43 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 75 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 81.53 Y: 0.00 Z: 41.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 76 : DEDBODY1.FME */
CLASS: FRAME DATA: 13 X: -120.69 Y: 4.00 Z: -52.57 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 77 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 77.53 Y: 0.00 Z: 42.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 78 : DEFAULT.WAX */
CLASS: SPRITE DATA: 8 X: 152.56 Y: -2.00 Z: 70.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ANIM
RADIUS: 2
HEIGHT: 3
SEQEND
/* 79 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: 124.25 Y: 3.00 Z: 204.94 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 80 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -124.66 Y: 3.00 Z: 210.60 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 81 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -237.47 Y: 3.00 Z: -0.15 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 82 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -124.66 Y: 3.00 Z: -208.01 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 83 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: 124.25 Y: 3.00 Z: -208.01 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 84 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: 237.38 Y: 3.00 Z: 1.29 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 85 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: 117.28 Y: 1.00 Z: 190.66 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 86 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: 219.10 Y: 1.00 Z: 1.86 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 87 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -114.66 Y: 1.00 Z: -190.47 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 88 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -216.48 Y: 1.00 Z: -1.68 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 89 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -114.66 Y: 1.00 Z: 190.66 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 90 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 57.06 Y: -151.00 Z: -3.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 8
HEIGHT: 15
SEQEND
/* 91 : REEYEES.WAX */
CLASS: SPRITE DATA: 14 X: -93.55 Y: 4.00 Z: -37.96 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REE_YEES2
SEQEND
/* 92 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 15 X: -207.88 Y: 8.00 Z: -1.49 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 93 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: 208.12 Y: 8.00 Z: -0.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 94 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: 109.13 Y: 8.00 Z: -182.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 95 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: -108.44 Y: 8.00 Z: -183.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 96 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: -203.75 Y: 8.00 Z: -0.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 97 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 15 X: 106.48 Y: 8.00 Z: -184.29 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 98 : SEWERBUG.WAX */
CLASS: SPRITE DATA: 15 X: 110.69 Y: 8.00 Z: 181.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SEWER1
SEQEND
/* 99 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: 109.12 Y: 8.00 Z: 182.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 100 : WATER1.VOC */
CLASS: SOUND DATA: 0 X: -110.15 Y: 8.00 Z: 182.45 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 101 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 158.77 Y: 6.00 Z: -117.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 102 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 187.56 Y: 3.00 Z: -79.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 103 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 155.06 Y: 4.50 Z: -91.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 104 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 147.46 Y: 5.30 Z: -109.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 105 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 175.06 Y: 9.00 Z: -55.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 106 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 177.56 Y: 4.00 Z: -78.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 107 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 163.56 Y: 4.50 Z: -94.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 108 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 162.33 Y: 9.00 Z: -44.27 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 109 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 185.28 Y: -4.00 Z: -74.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 110 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 189.53 Y: -4.00 Z: -73.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 111 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 174.06 Y: 7.50 Z: -70.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 112 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 155.56 Y: 4.80 Z: -88.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 113 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 185.56 Y: 3.00 Z: -78.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 114 : HUMAN3.3DO */
CLASS: 3D DATA: 2 X: 0.00 Y: -55.00 Z: 0.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: UPDATE
FLAGS: 16
D_YAW: 50
SEQEND
/* 115 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -0.94 Y: -50.00 Z: 63.94 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 116 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -57.94 Y: -50.00 Z: 30.37 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 117 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -58.94 Y: -50.00 Z: -36.06 PCH: 0.00 YAW: 60.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 118 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 8.56 Y: -50.00 Z: -67.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 119 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 59.56 Y: -50.00 Z: -34.56 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 120 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 57.49 Y: -50.00 Z: 31.44 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 121 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 0.06 Y: -50.00 Z: 11.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERR
SEQEND
/* 122 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -10.94 Y: -50.00 Z: -6.07 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 123 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 11.07 Y: -50.00 Z: -6.07 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 124 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -137.94 Y: -58.00 Z: 102.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 125 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -136.44 Y: -58.00 Z: 99.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 126 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -108.78 Y: -50.00 Z: 61.53 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 127 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -106.78 Y: -50.00 Z: 60.53 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 128 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -104.53 Y: -50.00 Z: 59.28 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 129 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -108.78 Y: -50.00 Z: 58.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 130 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -106.53 Y: -50.00 Z: 57.53 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 131 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -95.04 Y: -50.00 Z: 45.57 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 132 : IDETS.FME */
CLASS: FRAME DATA: 12 X: -93.45 Y: -50.00 Z: 42.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATORS
SEQEND
/* 133 : IDET.FME */
CLASS: FRAME DATA: 11 X: -92.75 Y: -50.00 Z: 45.21 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 134 : IDET.FME */
CLASS: FRAME DATA: 11 X: -90.98 Y: -50.00 Z: 45.04 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 135 : IMSL.FME */
CLASS: FRAME DATA: 6 X: -92.70 Y: 0.00 Z: 66.42 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILE
SEQEND
/* 136 : IMSL.FME */
CLASS: FRAME DATA: 6 X: -94.12 Y: 0.00 Z: 68.54 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MISSILE
SEQEND
/* 137 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: 25.81 Y: 100.00 Z: -168.40 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 138 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: 22.28 Y: 100.00 Z: -162.03 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 139 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -1.45 Y: 0.00 Z: 79.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 140 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -17.01 Y: 0.00 Z: 79.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 141 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -71.24 Y: 0.00 Z: -43.90 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 142 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -64.17 Y: 0.00 Z: -56.63 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 143 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 79.75 Y: 0.00 Z: -28.48 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 144 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 71.97 Y: 0.00 Z: -43.33 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 145 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -96.96 Y: 0.00 Z: -76.72 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 146 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -25.94 Y: 100.00 Z: -147.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 147 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 191.03 Y: -4.00 Z: -70.53 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 148 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 191.53 Y: -4.00 Z: -67.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 149 : BASE.3DO */
CLASS: 3D DATA: 3 X: 9.20 Y: -66.00 Z: -87.78 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
/* 150 : BASE.3DO */
CLASS: 3D DATA: 3 X: 9.33 Y: -16.00 Z: -87.78 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
/* 151 : GUN.3DO */
CLASS: 3D DATA: 4 X: 9.33 Y: -15.50 Z: -87.78 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 152 : GUN.3DO */
CLASS: 3D DATA: 4 X: 9.20 Y: -65.50 Z: -87.78 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 153 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 159.56 Y: 9.00 Z: -46.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 154 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: 111.62 Y: 1.00 Z: -190.47 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: REMOTE
SEQEND
/* 155 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: 158.56 Y: 4.80 Z: -89.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 156 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 119.91 Y: -58.00 Z: 75.69 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 157 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 116.55 Y: -58.00 Z: 73.74 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 158 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 105.50 Y: -50.00 Z: 79.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 159 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 108.33 Y: -50.00 Z: 81.33 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 160 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 106.92 Y: -50.00 Z: 77.08 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 161 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: 109.84 Y: -50.00 Z: 78.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 162 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 126.01 Y: -58.00 Z: 97.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 163 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 77.28 Y: -50.50 Z: 58.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 164 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 74.53 Y: -50.50 Z: 59.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 165 : IMINE.FME */
CLASS: FRAME DATA: 10 X: 76.78 Y: -50.50 Z: 55.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 166 : IDET.FME */
CLASS: FRAME DATA: 11 X: 78.03 Y: -50.00 Z: 61.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 167 : IDET.FME */
CLASS: FRAME DATA: 11 X: 80.13 Y: -50.00 Z: 57.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 168 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 130.43 Y: -58.00 Z: 99.63 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 169 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 128.31 Y: -58.00 Z: 98.39 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 170 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 128.31 Y: -58.00 Z: 95.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 171 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: 130.61 Y: -58.00 Z: 96.98 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 172 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.44 Y: 0.00 Z: -101.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 173 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: 0.00 Z: -120.51 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 174 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 21.74 Y: 0.00 Z: -111.14 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 175 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.44 Y: -50.00 Z: -101.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 176 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: -50.00 Z: -120.51 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 177 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 21.78 Y: -50.00 Z: -111.03 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 178 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 4.82 Y: 100.00 Z: -170.94 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 179 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -12.94 Y: -100.00 Z: -87.06 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 180 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -10.94 Y: -50.00 Z: -112.56 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 181 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -13.44 Y: -100.00 Z: -95.06 PCH: 0.00 YAW: 50.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 182 : SAFE */
CLASS: SAFE DATA: 0 X: -14.87 Y: 0.00 Z: -130.12 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 183 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: -100.00 Z: -101.57 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 184 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: -150.00 Z: -101.57 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 185 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: -100.00 Z: -120.51 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 186 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.60 Y: -150.00 Z: -120.51 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 187 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -10.00 Y: 92.00 Z: -154.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 188 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -12.00 Y: 92.00 Z: -155.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 189 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -12.00 Y: 92.00 Z: -153.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 190 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -14.00 Y: 92.00 Z: -154.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 191 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -16.00 Y: 92.00 Z: -153.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 192 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -16.00 Y: 92.00 Z: -155.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 193 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -18.00 Y: 92.00 Z: -154.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 194 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -20.00 Y: 92.00 Z: -153.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 195 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -20.00 Y: 92.00 Z: -155.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 196 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -22.00 Y: 92.00 Z: -154.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 197 : SHUTTLE.3DO */
CLASS: 3D DATA: 5 X: 86.49 Y: -166.00 Z: 69.97 PCH: 0.00 YAW: 50.00 ROL: 0.00 DIFF: 1
/* 198 : TIEADV.3DO */
CLASS: 3D DATA: 6 X: 3.64 Y: -156.00 Z: 77.42 PCH: 0.00 YAW: 35.00 ROL: 0.00 DIFF: 1
/* 199 : TIEADV.3DO */
CLASS: 3D DATA: 6 X: 57.06 Y: -156.00 Z: -3.06 PCH: 0.00 YAW: 100.00 ROL: 0.00 DIFF: 1
/* 200 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 3.52 Y: -151.00 Z: 77.43 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 8
HEIGHT: 15
SEQEND
/* 201 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 90.56 Y: -151.00 Z: 84.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 28
HEIGHT: 15
SEQEND
/* 202 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 100.69 Y: -151.00 Z: 72.40 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 28
HEIGHT: 15
SEQEND
/* 203 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 67.82 Y: -151.00 Z: 53.89 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 16
HEIGHT: 15
SEQEND
/* 204 : SPIRIT */
CLASS: SPIRIT DATA: 0 X: 53.56 Y: -151.00 Z: 41.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
RADIUS: 16
HEIGHT: 15
SEQEND
/* 205 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 48.91 Y: -150.00 Z: 8.10 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 206 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 46.44 Y: -150.00 Z: -12.05 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 207 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 10.25 Y: -150.00 Z: 62.75 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 208 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -9.44 Y: -150.00 Z: 77.44 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 209 : PHASE2.WAX */
CLASS: SPRITE DATA: 16 X: 43.25 Y: -150.00 Z: 69.75 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 210 : PHASE1.WAX */
CLASS: SPRITE DATA: 17 X: 77.25 Y: -150.00 Z: 21.75 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 211 : PHASE1.WAX */
CLASS: SPRITE DATA: 17 X: 69.18 Y: -150.00 Z: 114.53 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 212 : PHASE2.WAX */
CLASS: SPRITE DATA: 16 X: 125.65 Y: -150.00 Z: 42.14 PCH: 0.00 YAW: 230.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP2
BOSS: TRUE
SEQEND
/* 213 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 23.56 Y: -150.00 Z: 76.94 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 214 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -4.44 Y: -150.00 Z: 94.44 PCH: 0.00 YAW: 215.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 215 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 68.00 Y: -150.00 Z: 9.86 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 216 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 64.82 Y: -150.00 Z: -17.71 PCH: 0.00 YAW: 280.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 217 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 162.26 Y: -150.00 Z: 107.62 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 218 : SAFE */
CLASS: SAFE DATA: 0 X: 10.77 Y: 4.00 Z: 162.54 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
/* 219 : SAFE */
CLASS: SAFE DATA: 0 X: -245.41 Y: 6.00 Z: -0.70 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 220 : SAFE */
CLASS: SAFE DATA: 0 X: 128.16 Y: 6.00 Z: 216.07 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
/* 221 : SAFE */
CLASS: SAFE DATA: 0 X: 127.04 Y: 6.00 Z: -215.29 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
/* 222 : SAFE */
CLASS: SAFE DATA: 0 X: 205.12 Y: 8.00 Z: -0.13 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 223 : SAFE */
CLASS: SAFE DATA: 0 X: -108.74 Y: 8.00 Z: 180.33 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
/* 224 : SAFE */
CLASS: SAFE DATA: 0 X: -107.94 Y: 8.00 Z: -181.06 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 1
/* 225 : SAFE */
CLASS: SAFE DATA: 0 X: -14.87 Y: -50.00 Z: -111.12 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 226 : SAFE */
CLASS: SAFE DATA: 0 X: -14.87 Y: -100.00 Z: -92.13 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 227 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 176.25 Y: -150.00 Z: 40.75 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 228 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 76.25 Y: -150.00 Z: -7.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 229 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 16.38 Y: -150.00 Z: 93.33 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 230 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 11.35 Y: -150.00 Z: 85.90 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 231 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 17.01 Y: -150.00 Z: 88.73 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 232 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 45.25 Y: -150.00 Z: -21.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 233 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 36.06 Y: -150.00 Z: -26.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 234 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 39.57 Y: -150.00 Z: -23.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 235 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 32.50 Y: -150.00 Z: -22.21 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 236 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 184.85 Y: -150.00 Z: 79.61 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 237 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 54.78 Y: -150.00 Z: 135.91 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 238 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 158.02 Y: -150.00 Z: 8.75 PCH: 0.00 YAW: 320.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 239 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 94.25 Y: -150.00 Z: 138.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 240 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 25.33 Y: -150.00 Z: -111.38 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 241 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -109.00 Y: 26.00 Z: 49.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 242 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -109.00 Y: 26.00 Z: 17.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 243 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -122.00 Y: 26.00 Z: 17.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 244 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -151.00 Y: 26.00 Z: 17.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 245 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -139.00 Y: 26.00 Z: 17.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 246 : TALLIT2.WAX */
CLASS: SPRITE DATA: 4 X: -130.48 Y: 26.00 Z: 37.61 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
SEQEND
/* 247 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -131.00 Y: 24.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 248 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -105.00 Y: 22.00 Z: 39.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 249 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -155.00 Y: 24.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 250 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -155.00 Y: 23.50 Z: 27.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 251 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -126.00 Y: 22.70 Z: 33.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 252 : IMINES.FME */
CLASS: FRAME DATA: 14 X: -154.88 Y: 21.50 Z: 20.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 253 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -125.00 Y: 23.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 254 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -113.00 Y: 21.50 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 255 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -105.00 Y: 21.50 Z: 27.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 256 : REDLIT.WAX */
CLASS: SPRITE DATA: 18 X: -45.48 Y: 10.00 Z: -21.02 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 257 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -126.00 Y: 22.00 Z: 27.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 258 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -155.00 Y: 24.00 Z: 33.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 259 : IMINES.FME */
CLASS: FRAME DATA: 14 X: -137.00 Y: 20.50 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINES
SEQEND
/* 260 : ICLEATS.FME */
CLASS: FRAME DATA: 15 X: -161.00 Y: 21.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: CLEATS
SEQEND
/* 261 : IMASK.FME */
CLASS: FRAME DATA: 16 X: -143.00 Y: 22.25 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 262 : WATER2.VOC */
CLASS: SOUND DATA: 1 X: -119.88 Y: 25.00 Z: -9.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 263 : IBATTERY.FME */
CLASS: FRAME DATA: 0 X: -135.61 Y: 21.75 Z: 32.23 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BATTERY
SEQEND
/* 264 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -144.88 Y: 23.00 Z: 19.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 265 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -115.88 Y: 23.00 Z: 19.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 266 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -111.50 Y: 20.00 Z: 45.03 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 267 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -68.88 Y: 13.00 Z: -12.13 PCH: 0.00 YAW: 30.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 268 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -67.88 Y: 13.00 Z: -30.12 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 269 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -21.88 Y: 13.00 Z: -22.12 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 270 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -32.44 Y: 16.00 Z: 4.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 271 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -75.28 Y: 16.00 Z: 9.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 272 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -40.94 Y: 16.00 Z: -49.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 273 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -73.97 Y: 16.00 Z: -28.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 274 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -17.44 Y: 16.00 Z: -25.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 275 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -114.47 Y: 26.00 Z: 0.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 276 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -141.23 Y: 26.00 Z: 0.98 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 277 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -118.98 Y: 28.00 Z: -42.39 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 278 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -147.87 Y: 25.00 Z: -31.12 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 279 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -119.00 Y: 22.00 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 280 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -105.00 Y: 23.00 Z: 21.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 281 : SAFE */
CLASS: SAFE DATA: 0 X: -115.94 Y: 26.00 Z: 12.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
/* 282 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -238.20 Y: -159.00 Z: 150.20 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 283 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -228.31 Y: -159.00 Z: 107.33 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 284 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -244.61 Y: -159.00 Z: 131.38 PCH: 0.00 YAW: 290.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 285 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -250.44 Y: -159.00 Z: 102.94 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 286 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -250.44 Y: -159.00 Z: 84.94 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 287 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -281.43 Y: -163.00 Z: 150.52 PCH: 0.00 YAW: 100.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 288 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -280.72 Y: -163.00 Z: 140.62 PCH: 0.00 YAW: 80.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 289 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -302.28 Y: -163.00 Z: 153.92 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 290 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -302.28 Y: -163.00 Z: 134.82 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 291 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -332.29 Y: -163.00 Z: 151.18 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 292 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -332.29 Y: -163.00 Z: 137.04 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 293 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -301.18 Y: -163.00 Z: 95.78 PCH: 0.00 YAW: 100.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 294 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -332.29 Y: -176.50 Z: 24.55 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 295 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -343.94 Y: -176.50 Z: 24.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 296 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -237.88 Y: -159.00 Z: 147.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 297 : MACHINE1.VOC */
CLASS: SOUND DATA: 2 X: -274.02 Y: -180.00 Z: 8.47 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 298 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -331.75 Y: -176.50 Z: 15.75 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 299 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -343.94 Y: -176.50 Z: 15.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 300 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -274.75 Y: -176.50 Z: 26.75 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 301 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -302.75 Y: -176.50 Z: -3.25 PCH: 0.00 YAW: 100.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 302 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -318.18 Y: -176.50 Z: 62.94 PCH: 0.00 YAW: 250.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 303 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -302.75 Y: -176.50 Z: 48.75 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 304 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -272.75 Y: -176.50 Z: 44.75 PCH: 0.00 YAW: 290.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 305 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -302.62 Y: -176.50 Z: 10.55 PCH: 0.00 YAW: 40.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 306 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -274.02 Y: -176.50 Z: 10.95 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 307 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -245.41 Y: -176.50 Z: 47.76 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 308 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -245.44 Y: -176.50 Z: -7.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 309 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -229.44 Y: -176.50 Z: -7.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 310 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -227.36 Y: -176.50 Z: -8.21 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 311 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -323.00 Y: -158.50 Z: 178.33 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 312 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -323.00 Y: -158.50 Z: 161.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 313 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -269.26 Y: -158.50 Z: 161.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 314 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -269.26 Y: -158.50 Z: 204.49 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 315 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -288.36 Y: -158.50 Z: 222.35 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 316 : LIT4.FME */
CLASS: FRAME DATA: 3 X: -323.00 Y: -158.50 Z: 205.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 317 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -318.08 Y: -158.50 Z: 231.96 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 318 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -306.41 Y: -158.50 Z: 231.96 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 319 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -318.08 Y: -158.50 Z: 222.06 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 320 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -305.70 Y: -158.50 Z: 222.06 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 321 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -289.84 Y: -158.50 Z: 194.30 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 322 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -305.75 Y: -158.50 Z: 175.75 PCH: 0.00 YAW: 20.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 323 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -305.31 Y: -158.50 Z: 206.76 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 324 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -322.72 Y: -158.50 Z: 174.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 325 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -322.72 Y: -158.50 Z: 164.47 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 326 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -270.82 Y: -158.50 Z: 166.41 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 327 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -246.66 Y: -176.50 Z: -8.04 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 328 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.44 Y: -166.00 Z: -19.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 329 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.44 Y: -166.00 Z: -32.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 330 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -159.94 Y: -160.00 Z: -23.56 PCH: 0.00 YAW: 290.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 331 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -159.10 Y: -160.00 Z: -34.92 PCH: 0.00 YAW: 250.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 332 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -138.44 Y: -164.00 Z: -40.06 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 333 : SAFE */
CLASS: SAFE DATA: 0 X: -133.74 Y: -166.00 Z: 76.03 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
/* 334 : SAFE */
CLASS: SAFE DATA: 0 X: -187.44 Y: -166.00 Z: 187.58 PCH: 0.00 YAW: 315.00 ROL: 0.00 DIFF: 1
/* 335 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -143.79 Y: -170.50 Z: 36.55 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 336 : IMASK.FME */
CLASS: FRAME DATA: 16 X: -144.44 Y: -170.75 Z: 3.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 337 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -129.88 Y: -170.00 Z: 44.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 338 : IGOGGLES.FME */
CLASS: FRAME DATA: 1 X: -145.79 Y: -170.25 Z: 18.82 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: GOGGLES
SEQEND
/* 339 : IAUTOGUN.FME */
CLASS: FRAME DATA: 2 X: -128.82 Y: -170.00 Z: 27.31 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 340 : IFUSION.FME */
CLASS: FRAME DATA: 17 X: -128.24 Y: -170.00 Z: -0.22 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 341 : ICHARGE.FME */
CLASS: FRAME DATA: 18 X: -130.88 Y: -170.50 Z: 56.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SUPERCHARGE
SEQEND
/* 342 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -154.88 Y: -170.00 Z: 56.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 343 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -128.24 Y: -170.00 Z: 8.27 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 344 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -162.88 Y: -170.00 Z: 40.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 345 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -162.76 Y: -170.00 Z: 48.52 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 346 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -128.88 Y: -170.00 Z: 50.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 347 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -138.88 Y: -170.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 348 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -147.88 Y: -170.00 Z: 25.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 349 : IAUTOGUN.FME */
CLASS: FRAME DATA: 2 X: -162.94 Y: -170.00 Z: 2.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: AUTOGUN
SEQEND
/* 350 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -144.88 Y: -170.00 Z: 10.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 351 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -143.88 Y: -170.00 Z: 28.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 352 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -161.35 Y: -170.00 Z: 57.01 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 353 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -128.82 Y: -170.00 Z: 38.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 354 : IFUSION.FME */
CLASS: FRAME DATA: 17 X: -161.88 Y: -170.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 355 : IDET.FME */
CLASS: FRAME DATA: 11 X: -154.88 Y: -170.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 356 : IFUSION.FME */
CLASS: FRAME DATA: 17 X: -147.88 Y: -170.00 Z: 56.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: FUSION
SEQEND
/* 357 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -147.88 Y: -170.00 Z: -11.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 358 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -129.65 Y: -170.00 Z: 19.58 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 359 : IMASK.FME */
CLASS: FRAME DATA: 16 X: -140.88 Y: -170.75 Z: 56.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
TYPE: MASK
SEQEND
/* 360 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -146.62 Y: -170.00 Z: 42.21 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 361 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -137.88 Y: -171.00 Z: 48.87 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 362 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -136.88 Y: -171.00 Z: -3.12 PCH: 0.00 YAW: 315.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 363 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -135.88 Y: -171.00 Z: 15.88 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 364 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -148.04 Y: -170.00 Z: 33.72 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 365 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -129.65 Y: -170.00 Z: -8.70 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 366 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -162.88 Y: -170.00 Z: -4.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 367 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -148.44 Y: -170.00 Z: 7.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 368 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.72 Y: -166.00 Z: 13.42 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 369 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.72 Y: -166.00 Z: 25.79 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 370 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.60 Y: -166.00 Z: 89.30 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 371 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -96.60 Y: -166.00 Z: 102.38 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 372 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -173.44 Y: -166.00 Z: 9.94 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 373 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -173.44 Y: -166.00 Z: 22.44 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 374 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -105.19 Y: -166.00 Z: 13.59 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 375 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -105.19 Y: -166.00 Z: 25.97 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 376 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -105.54 Y: -166.00 Z: 102.50 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 377 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -105.19 Y: -166.00 Z: 89.42 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 378 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -204.44 Y: -166.00 Z: 194.94 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 379 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -212.94 Y: -166.00 Z: 203.44 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 380 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -162.88 Y: -160.00 Z: -24.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 381 : ILIFE.WAX */
CLASS: SPRITE DATA: 2 X: -280.88 Y: -170.50 Z: 182.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: LIFE
LOGIC: ANIM
SEQEND
/* 382 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -41.88 Y: -166.00 Z: 98.87 PCH: 0.00 YAW: 310.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 383 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -85.87 Y: -166.00 Z: 44.88 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 384 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -64.87 Y: -166.00 Z: 73.88 PCH: 0.00 YAW: 250.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 385 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -41.88 Y: -166.00 Z: 44.88 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 386 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -105.64 Y: 4.00 Z: -51.80 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 387 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 97.16 Y: 4.00 Z: -66.45 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 388 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 7.13 Y: 4.00 Z: 142.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 389 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -77.19 Y: -166.00 Z: 9.30 PCH: 0.00 YAW: 190.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 390 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -37.75 Y: -166.00 Z: -26.25 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 391 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -87.75 Y: -166.00 Z: -6.25 PCH: 0.00 YAW: 320.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 392 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -42.94 Y: -166.00 Z: 105.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 393 : POWER1.VOC */
CLASS: SOUND DATA: 3 X: 180.12 Y: 96.00 Z: -81.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 394 : POWER1.VOC */
CLASS: SOUND DATA: 3 X: 146.12 Y: 96.00 Z: -15.13 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 395 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -218.94 Y: -166.00 Z: 196.44 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 396 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -210.94 Y: -166.00 Z: 188.94 PCH: 0.00 YAW: 225.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 397 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -314.75 Y: -158.50 Z: 250.75 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 398 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -288.75 Y: -158.50 Z: 250.75 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 399 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -135.00 Y: 20.75 Z: 27.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 400 : IENERGY.FME */
CLASS: FRAME DATA: 4 X: -126.00 Y: 22.50 Z: 21.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM ENERGY
SEQEND
/* 401 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -235.07 Y: -166.00 Z: 183.34 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 402 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -216.68 Y: -166.00 Z: 174.88 PCH: 0.00 YAW: 160.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 403 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -60.88 Y: -166.00 Z: -32.12 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 404 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -96.03 Y: -166.00 Z: 50.33 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 405 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -280.01 Y: -163.00 Z: 154.76 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 406 : ASHTRAY.FME */
CLASS: FRAME DATA: 7 X: -14.22 Y: 100.00 Z: -137.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 407 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 5.06 Y: 100.00 Z: -110.06 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 408 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 25.06 Y: 100.00 Z: -110.06 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 409 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -7.87 Y: 100.00 Z: -136.12 PCH: 0.00 YAW: 50.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERB
SEQEND
/* 410 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -10.44 Y: 100.00 Z: -115.56 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 411 : SAFE */
CLASS: SAFE DATA: 0 X: -11.87 Y: 100.00 Z: -164.12 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: 1
/* 412 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -14.42 Y: 100.00 Z: -110.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 413 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 5.06 Y: 100.00 Z: -171.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 414 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 29.06 Y: 100.00 Z: -40.06 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 415 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 7.46 Y: 100.00 Z: -61.97 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 416 : PHASE1.WAX */
CLASS: SPRITE DATA: 17 X: 187.56 Y: 100.00 Z: 32.44 PCH: 0.00 YAW: 195.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 417 : REDLIT.WAX */
CLASS: SPRITE DATA: 18 X: 182.33 Y: 84.00 Z: 43.76 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 418 : REDLIT.WAX */
CLASS: SPRITE DATA: 18 X: 198.64 Y: 84.00 Z: 38.67 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 419 : REDLIT.WAX */
CLASS: SPRITE DATA: 18 X: 198.16 Y: 84.00 Z: -134.62 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 420 : REDLIT.WAX */
CLASS: SPRITE DATA: 18 X: 182.60 Y: 84.00 Z: -139.57 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
LOGIC: ANIM
HEIGHT: -3
SEQEND
/* 421 : PHASE1.WAX */
CLASS: SPRITE DATA: 17 X: 188.06 Y: 100.00 Z: -128.06 PCH: 0.00 YAW: 345.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: D_TROOP1
BOSS: TRUE
SEQEND
/* 422 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 194.58 Y: 100.00 Z: 23.47 PCH: 0.00 YAW: 252.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 423 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 195.29 Y: 100.00 Z: -120.14 PCH: 0.00 YAW: 285.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 424 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 176.90 Y: 100.00 Z: 29.13 PCH: 0.00 YAW: 140.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 425 : PROBE.WAX */
CLASS: SPRITE DATA: 0 X: 177.61 Y: 100.00 Z: -125.09 PCH: 0.00 YAW: 35.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: PROBE_DROID
BOSS: TRUE
SEQEND
/* 426 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 190.06 Y: 100.00 Z: 40.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 427 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: 191.06 Y: 100.00 Z: -136.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 428 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 93.06 Y: 100.00 Z: -37.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 429 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 93.06 Y: 100.00 Z: -58.56 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 430 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 184.25 Y: 100.00 Z: 18.75 PCH: 0.00 YAW: 200.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 431 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 184.25 Y: 100.00 Z: -115.25 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 432 : CONVEYER.VOC */
CLASS: SOUND DATA: 4 X: 117.05 Y: -98.00 Z: -72.03 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 433 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -65.26 Y: -112.00 Z: 34.43 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 434 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -63.49 Y: -112.00 Z: 29.48 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 435 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -57.13 Y: -112.00 Z: 34.78 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 436 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -56.42 Y: -112.00 Z: 29.48 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 437 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -61.72 Y: -112.00 Z: 33.02 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 438 : BASE.3DO */
CLASS: 3D DATA: 3 X: 117.00 Y: -110.00 Z: -111.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 439 : GUN.3DO */
CLASS: 3D DATA: 4 X: 117.00 Y: -109.50 Z: -111.00 PCH: 0.00 YAW: 315.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 440 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -13.44 Y: -96.00 Z: 32.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 441 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -9.75 Y: -96.00 Z: 33.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 442 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -17.75 Y: -96.00 Z: 27.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 443 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -19.75 Y: -96.00 Z: 33.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 444 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -13.75 Y: -98.00 Z: -0.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 445 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -9.75 Y: -98.00 Z: 3.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 446 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -9.44 Y: -98.00 Z: -1.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 447 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -17.75 Y: -98.00 Z: 1.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 448 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -17.75 Y: -98.00 Z: -4.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 449 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -16.94 Y: -100.00 Z: -32.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 450 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -20.94 Y: -100.00 Z: -28.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 451 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -11.44 Y: -100.00 Z: -28.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 452 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -58.94 Y: -108.00 Z: -30.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 453 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -55.44 Y: -108.00 Z: -28.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 454 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -63.44 Y: -108.00 Z: -28.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 455 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -39.44 Y: -108.00 Z: -26.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 456 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -62.20 Y: -110.00 Z: -21.34 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 457 : TABLE.WAX */
CLASS: SPRITE DATA: 20 X: -43.44 Y: -110.00 Z: 0.94 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 458 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -42.44 Y: -110.00 Z: -3.56 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 459 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -32.50 Y: -100.00 Z: -36.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 460 : CHAIR.WAX */
CLASS: SPRITE DATA: 19 X: -48.44 Y: -110.00 Z: 2.44 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: SCENERY
SEQEND
/* 461 : GUN.3DO */
CLASS: 3D DATA: 4 X: 56.00 Y: -109.50 Z: -22.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: TURRET
SEQEND
/* 462 : GUN.3DO */
CLASS: 3D DATA: 4 X: -11.00 Y: -109.50 Z: 61.00 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: TURRET
SEQEND
/* 463 : BASE.3DO */
CLASS: 3D DATA: 3 X: 56.00 Y: -110.00 Z: -22.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
/* 464 : BASE.3DO */
CLASS: 3D DATA: 3 X: -11.00 Y: -110.00 Z: 61.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 465 : CONVEYER.VOC */
CLASS: SOUND DATA: 4 X: 56.12 Y: -98.00 Z: 14.88 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 466 : CONVEYER.VOC */
CLASS: SOUND DATA: 4 X: -9.75 Y: -98.00 Z: 102.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
/* 467 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 25.00 Y: -100.00 Z: -111.00 PCH: 0.00 YAW: 270.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 468 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 4.06 Y: -100.00 Z: -70.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 469 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: 25.56 Y: -100.00 Z: -70.06 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 470 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -53.72 Y: -100.00 Z: 126.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 471 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -42.06 Y: -100.00 Z: 126.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 472 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -63.02 Y: -112.00 Z: 94.44 PCH: 0.00 YAW: 180.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 473 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -62.66 Y: -112.00 Z: 81.36 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 474 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -41.88 Y: -105.00 Z: 169.88 PCH: 0.00 YAW: 240.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 475 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -84.87 Y: -105.00 Z: 169.88 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: INT_DROID
SEQEND
/* 476 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -65.88 Y: -107.00 Z: 151.88 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 477 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -71.99 Y: -112.00 Z: 33.76 PCH: 0.00 YAW: 110.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: COMMANDO
SEQEND
/* 478 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -57.85 Y: -112.00 Z: 15.38 PCH: 0.00 YAW: 340.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 479 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -28.10 Y: -96.00 Z: 31.35 PCH: 0.00 YAW: 150.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 480 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -9.71 Y: -96.00 Z: 12.97 PCH: 0.00 YAW: 300.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICERY
SEQEND
/* 481 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -5.47 Y: -100.00 Z: -32.29 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: I_OFFICER
SEQEND
/* 482 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -57.79 Y: -110.00 Z: -19.59 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 483 : OFFCFIN.WAX */
CLASS: SPRITE DATA: 7 X: -9.71 Y: -100.00 Z: -47.88 PCH: 0.00 YAW: 330.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: I_OFFICER
SEQEND
/* 484 : COMMANDO.WAX */
CLASS: SPRITE DATA: 9 X: -49.31 Y: -110.00 Z: -4.03 PCH: 0.00 YAW: 70.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: COMMANDO
SEQEND
/* 485 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -45.07 Y: -108.00 Z: -30.90 PCH: 0.00 YAW: 220.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 486 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -53.55 Y: -108.00 Z: -36.56 PCH: 0.00 YAW: 40.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 487 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -30.98 Y: -96.00 Z: 34.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 488 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -40.88 Y: -112.00 Z: 33.76 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 489 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -92.32 Y: -104.00 Z: 162.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 490 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -92.32 Y: -104.00 Z: 176.30 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 491 : IST-GUNI.FME */
CLASS: FRAME DATA: 19 X: -49.89 Y: -104.00 Z: 177.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 492 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -77.50 Y: -104.50 Z: 145.50 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 493 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -78.88 Y: -104.00 Z: 177.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 494 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -66.15 Y: -104.00 Z: 176.30 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 495 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -73.23 Y: -104.00 Z: 177.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 496 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -48.48 Y: -104.50 Z: 161.45 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 497 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -35.04 Y: -104.50 Z: 176.30 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 498 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -60.50 Y: -104.50 Z: 131.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 499 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -92.32 Y: -104.00 Z: 145.89 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 500 : IMEDKIT.FME */
CLASS: FRAME DATA: 5 X: -77.47 Y: -104.00 Z: 162.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MEDKIT
SEQEND
/* 501 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -55.55 Y: -104.50 Z: 162.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 502 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -70.40 Y: -104.50 Z: 132.46 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 503 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -91.61 Y: -104.00 Z: 135.99 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 504 : IPOWER.FME */
CLASS: FRAME DATA: 9 X: -67.57 Y: -104.00 Z: 162.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: POWER
SEQEND
/* 505 : IST-GUNI.FME */
CLASS: FRAME DATA: 19 X: -77.47 Y: -104.00 Z: 154.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 506 : IST-GUNU.FME */
CLASS: FRAME DATA: 8 X: -87.37 Y: -104.00 Z: 131.75 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 507 : IST-GUNI.FME */
CLASS: FRAME DATA: 19 X: -35.04 Y: -104.00 Z: 162.15 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: RIFLE
SEQEND
/* 508 : IARMOR.WAX */
CLASS: SPRITE DATA: 10 X: -42.88 Y: -104.00 Z: 176.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: ITEM SHIELD
LOGIC: ANIM
SEQEND
/* 509 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -86.87 Y: -104.50 Z: 176.87 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 510 : SAFE */
CLASS: SAFE DATA: 0 X: -97.41 Y: -112.00 Z: 88.99 PCH: 0.00 YAW: 140.00 ROL: 0.00 DIFF: 1
/* 511 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 122.25 Y: -150.00 Z: -11.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 512 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 128.25 Y: -150.00 Z: -3.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 513 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 134.25 Y: -150.00 Z: -5.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 514 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 54.25 Y: -150.00 Z: -23.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 515 : BARREL.WAX */
CLASS: SPRITE DATA: 3 X: 116.25 Y: -150.00 Z: -13.25 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: BARREL
LOGIC: ANIM
SEQEND
/* 516 : IDET.FME */
CLASS: FRAME DATA: 11 X: 140.92 Y: -50.00 Z: 95.38 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 517 : IDET.FME */
CLASS: FRAME DATA: 11 X: 141.98 Y: -50.00 Z: 92.91 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 518 : IDET.FME */
CLASS: FRAME DATA: 11 X: 138.45 Y: -50.00 Z: 93.97 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 519 : IDET.FME */
CLASS: FRAME DATA: 11 X: 139.51 Y: -50.00 Z: 91.84 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: DETONATOR
SEQEND
/* 520 : INTDROID.WAX */
CLASS: SPRITE DATA: 12 X: -84.87 Y: -105.00 Z: 138.88 PCH: 0.00 YAW: 50.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: INT_DROID
SEQEND
/* 521 : REMOTE.WAX */
CLASS: SPRITE DATA: 13 X: -156.87 Y: -173.00 Z: 48.87 PCH: 0.00 YAW: 120.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: REMOTE
SEQEND
/* 522 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -173.44 Y: -166.00 Z: -62.06 PCH: 0.00 YAW: 45.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 523 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -186.75 Y: -166.00 Z: 75.75 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 524 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -269.33 Y: -154.00 Z: 277.03 PCH: 0.00 YAW: 210.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND
/* 525 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -343.91 Y: -154.00 Z: 277.33 PCH: 0.00 YAW: 125.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: STORM1
SEQEND
/* 526 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -105.00 Y: 21.50 Z: 45.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 527 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -149.00 Y: 21.50 Z: 53.00 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 528 : IMINE.FME */
CLASS: FRAME DATA: 10 X: -162.18 Y: -170.50 Z: 32.31 PCH: 0.00 YAW: 0.00 ROL: 0.00 DIFF: 1
SEQ
LOGIC: MINE
SEQEND
/* 529 : STORMFIN.WAX */
CLASS: SPRITE DATA: 11 X: -24.87 Y: -150.00 Z: -57.13 PCH: 0.00 YAW: 90.00 ROL: 0.00 DIFF: 2
SEQ
LOGIC: STORM1
SEQEND